dear diary


**It's never too late to start a devlog**  

Dunno what to write, but I'll try.  

Today, a spawn scheduler was added, so now enemies will appear more... *predictably? aggressively? chaotically?* I guess we’ll see. Right now, it’s just a simple system that spawns enemies based on time, but it plays better now.

That’s it for now. Let’s see where this goes!

Files

game.zip 6.3 MB
84 days ago

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